Speedrunning a video game is trying to beat the game as quickly as possible. In WWDC terms, this means your intrepid presenter will be shoving as much of WWDC into their face as [...]
SwiftUI makes it easy to create beautiful UIs in no time, but it is just as easy to end up with a giant view that mixes view code and business logic. Fortunately, Apple [...]
Why should developer experience be one of the cornerstones of your architecture design? How to evaluate problem areas you see in day to day development to assess whether they could be solved at [...]
SwiftUI comes with some amazing built-in property wrappers like @StateObject, @ObservedObject, @FetchRequest, @Environment and more. But what if you want to add some of your own functionality to SwiftUI? Like maybe a custom [...]
Swift 5.7 introduced many changes, including many affecting how we write generics today. In this talk, you’ll be learning how to use opaque & existential types and how they relate to generics.
In this session you'll learn about one of the biggest buzz words in Software Development, and one of the most awaited (pun intended) features of the Swift world - async/await, also known as [...]
Managing state and side effects is challenging. Are there some ways out there that can allow us to do that while maintaining separation of concerns and testability?