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In this session, I will explain how to use Protobuf in a Flutter app to communicate between client-server. I will also discuss my learnings while using Protobuf in Flutter, and what are the [...]
This year the Client SDK engineering team made the leap into the world of Kotlin Multiplatform. With one “simple” goal, to unify the Android, iOS and JS SDK. We take a dive into [...]
Any Flutter developer knows how great this SDK is at creating beautiful, performant, and portable apps. Usually, we do not want just to create an app - we want to build THE product. [...]
NOTE: Due to circumstances Mo will join us via video connection and recorded session. Nowadays, you can write web, mobile, and server side code in Javascript/Typescript. There's a lot of excitement brewing around [...]
.NET MAUI provides an extremely flexible and powerful way to create apps for Android, iOS, macOS, and Windows, from very simple to extremely robust and complex. Is this one size fits all? Where [...]
In this workshop, you'll learn how to use Flutter to build your first beautiful, fast, and cross-platform mobile app that works not only on Android and iOS devices but on desktop and web [...]
This workshop is a complete walk-through on how to create a KMM project. It will be most interesting for those who haven't tried it yet, or haven't’ worked with Ktor or Koin. Or [...]
We all know that rewrites are bad, but sometimes necessary. For example, imagine you "forgot" to publish an update for your app in last 4 years. This is exactly the case of one [...]
Developing a great mobile app is not an easy feat. You have to design your interfaces, implement your business logic, hook it all up to your own and/or a third party’s APIs, set [...]
Flutter is all nice and fun, but you will probably run into these gotcha's regarding the native side of (using/building) Flutter apps. For example, how to handle that back button? How to deal [...]
In this hands-on workshop you will learn how to build ReactNative apps with GraphQL and Apollo. GraphQL is the successor technology to RESTful APIs. Step by step, you will build a fully-fledged application [...]
NativeScript has opened up a whole new world to Angular developers: the ability to share code directly between your web and native iOS/Android applications. Which is awesome! But, just because you can share [...]
Wondering what Flutter is all about? On paper is sounds like a rectangle of endless possibility, but how does it translate to reality? This talk introduces Flutter and what to expect when working [...]
Flutter has succeeded where many others have failed in creating a multi-platform app development framework. Recently Flutter 3.0 was released and it's time for you to learn what all the fuzz is about [...]
In this workshop you'll learn everything you need to build a simple Vapor application. You'll learn how to create routes, saves models to a database and build REST APIs. This workshop is fully [...]
In December 2018 Flutter 1.0 was announced and ready for production. Early 2020 Albert Heijn took Flutter to the test as a potential technology to create the new AH Compact app. When our [...]
In the old days, embedded devices were programmed in C++. In this talk I'm going to present a way to interface sensors to the Arduino platform using Swift for Arduino, then collect the [...]
Kotlin Multiplatform Mobile (or KMM) is a new SDK from JetBrains that allows iOS and Android developers to share code between the two platforms. The shared code is written in Kotlin. Typical use [...]
Wix Mobile Application is built with React Native, a cross-platform framework, allowing developers to compose mobile apps using JavaScript in a declarative way. Scaling a production-grade application with such young framework without compromising [...]
Multiplatform is a very interesting concept being tackled by multiple companies today. As opposed to other approaches that allow write once run everywhere approach, this approach makes development easier by compiling to multiple [...]
In this talk I share some of the experiences I've had as part of the SDK team at my employer. I will share some workflow suggestions that help streamline public APIs across platforms [...]
The promise of write-once-run-everywhere has haunted native mobile developers since the first time someone whispered the words "phone gap". But what if there was a way to have cross-platform development with a modern, [...]
Developing native iOS (and Android apps) can be very time consuming and expensive. What if you could build native apps with one code base and web techniques? Well, you can with NativeScript! In [...]
Is Flutter the next big thing in creating multi platform apps, Google seems to think so. Let’s see if the Flutter lets us create apps for Android and IOS and can keep up [...]
Nobody likes writing the same code twice, it’s tedious, error prone and just not that fun to do. Sadly this still happens a lot when developing a app for iOS and Android. In [...]