Beyond JSON; an introduction to FlatBuffers
Maxim about this session: “JSON is THE WAY to serialise and exchange data in any modern app. It is human readable, schema less (with all it’s advantages and disadvantages) and very easy to integrate in any programming language. In my talk I want to tell you a story, how in my current project (a mobile strategy game) we started with JSON, but had to switch to FlatBuffers for performance reasons. I will give an in-depth FlatBuffers introduction along the way and make my case, when it is better to trade human readable for performance.”