Practical guide to shipping fast
For the past 8 years, I’ve been working at Meta, company known for shipping fast. I worked on a few 0 to 1 projects, notably being one of the first engineers on the Threads team, worked on brain-computer interfaces that were recently demoed as a part of the Orion project, and for the past year, been working on various Meta AI efforts. I worked on iOS apps, backend, frontend, Android AOSP system, and hardware.
In this talk, I wanted to share some battle-tested principles I learned over the years at Meta. These principles allow companies and teams of all sizes to ship products quickly. You will walk away with some concrete approaches allowing you to understand how to prototype faster, help product and designers come up with higher-quality ideas, and cut time from idea to a real product in people’s hands. The lessons we will talk about are applicable to teams of all sizes.