Kotlin Multiplatform is reaching maturity as a platform for mobile development. As a highly flexible solution to code sharing - while retaining full access to native code - the sky is the limit [...]
In this session, I will explain how to use Protobuf in a Flutter app to communicate between client-server. I will also discuss my learnings while using Protobuf in Flutter, and what are the [...]
This year the Client SDK engineering team made the leap into the world of Kotlin Multiplatform. With one “simple” goal, to unify the Android, iOS and JS SDK. We take a dive into [...]
Any Flutter developer knows how great this SDK is at creating beautiful, performant, and portable apps. Usually, we do not want just to create an app - we want to build THE product. [...]
NOTE: Due to circumstances Mo will join us via video connection and recorded session. Nowadays, you can write web, mobile, and server side code in Javascript/Typescript. There's a lot of excitement brewing around [...]
Building a web application? Let's use Typescript. Building the backend for frontend? Let's use Typescript! Building the underlying infrastructure for all of this? Let's use Typescript too! During this session, we'll see how [...]
.NET MAUI provides an extremely flexible and powerful way to create apps for Android, iOS, macOS, and Windows, from very simple to extremely robust and complex. Is this one size fits all? Where [...]
In this workshop, you'll learn how to use Flutter to build your first beautiful, fast, and cross-platform mobile app that works not only on Android and iOS devices but on desktop and web [...]
This workshop is a complete walk-through on how to create a KMM project. It will be most interesting for those who haven't tried it yet, or haven't’ worked with Ktor or Koin. Or [...]
Wondering what Flutter is all about? On paper is sounds like a rectangle of endless possibility, but how does it translate to reality? This talk introduces Flutter and what to expect when working [...]
In December 2018 Flutter 1.0 was announced and ready for production. Early 2020 Albert Heijn took Flutter to the test as a potential technology to create the new AH Compact app. When our [...]
In the old days, embedded devices were programmed in C++. In this talk I'm going to present a way to interface sensors to the Arduino platform using Swift for Arduino, then collect the [...]
Kotlin Multiplatform Mobile (or KMM) is a new SDK from JetBrains that allows iOS and Android developers to share code between the two platforms. The shared code is written in Kotlin. Typical use [...]